Template:Fl ForceController: Difference between revisions

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{{ScrollBox|title=ForceController|
{{minititle|ForceController}}
* 1 : Start On
{{fl|1|Start On|Thrust is on by default (will turn off in forcetime)}}
: Thrust is on by default (will turn off in forcetime)
{{fl|2|Apply Force|Apply linear force (if off, torque only)}}
* 2 : Apply Force
{{fl|4|Apply Torque|Apply rotational force (torque - if off, linear only)}}
: Apply linear force (if off, torque only)
{{fl|8|Orient Locally|Maintain local relationship with the attached object}}
* 4 : Apply Torque
{{fl|16|Ignore Mass|Impulse is independent of object's mass (impulse is acceleration NOT force)}}
: Apply rotational force (torque - if off, linear only)
 
* 8 : Orient Locally
<noinclude>
: Maintain local relationship with the attached object
* 16 : Ignore Mass
: Impulse is independent of object's mass (impulse is acceleration NOT force)
}}<noinclude>
[[Category:Flag Templates|ForceController]]
[[Category:Flag Templates|ForceController]]
</noinclude>
</noinclude>

Latest revision as of 16:55, 9 April 2025

ForceController:

Start On : [1]
Thrust is on by default (will turn off in forcetime)
Apply Force : [2]
Apply linear force (if off, torque only)
Apply Torque : [4]
Apply rotational force (torque - if off, linear only)
Orient Locally : [8]
Maintain local relationship with the attached object
Ignore Mass : [16]
Impulse is independent of object's mass (impulse is acceleration NOT force)