Template:KV PlatSounds: Difference between revisions
		
		
		
		
		
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|  (Updated) | m (Add internal names, Use bulleted list for format similarity and simplicity) | ||
| Line 1: | Line 1: | ||
| {{ScrollBox|title=PlatSounds| | {{ScrollBox|title=PlatSounds| | ||
| {{KV|Move Sound|choices|The sound played whenever the platform starts moving.}} | {{KV|Move Sound|intn=movesnd|choices|The sound played whenever the platform starts moving.}} | ||
| :*0: No Sound | |||
| * 0 : No Sound | :*1: big elev 1 | ||
| * 1 : big elev 1 | :*2: big elev 2 | ||
| * 2 : big elev 2 | :*3: tech elev 1 | ||
| * 3 : tech elev 1 | :*4: tech elev 2 | ||
| * 4 : tech elev 2 | :*5: tech elev 3 | ||
| * 5 : tech elev 3 | :*6: freight elev 1 | ||
| * 6 : freight elev 1 | :*7: freight elev 2 | ||
| * 7 : freight elev 2 | :*8: heavy elev | ||
| * 8 : heavy elev | :*9: rack elev | ||
| * 9 : rack elev | :*10: rail elev | ||
| * 10 : rail elev | :*11: squeek elev | ||
| * 11 : squeek elev | :*12: odd elev 1 | ||
| * 12 : odd elev 1 | :*13: odd elev 2 | ||
| * 13 : odd elev 2 | |||
| {{KV|Stop Sound|intn=stopsnd|choices|The sound played when the platform stops moving.}} | |||
| {{KV|Stop Sound|choices|The sound played when the platform stops moving.}} | :*0: No Sound | ||
| :*1: big elev stop1 | |||
| * 0 : No Sound | :*2: big elev stop2 | ||
| * 1 : big elev stop1 | :*3: freight elev stop | ||
| * 2 : big elev stop2 | :*4: heavy elev stop | ||
| * 3 : freight elev stop | :*5: rack stop | ||
| * 4 : heavy elev stop | :*6: rail stop | ||
| * 5 : rack stop | :*7: squeek stop | ||
| * 6 : rail stop | :*8: quick stop | ||
| * 7 : squeek stop | |||
| * 8 : quick stop | {{KV|Sound Volume 0.0 - 1.0|intn=volume|string|Sound volume}} | ||
| {{KV|Sound Volume 0.0 - 1.0|string|Sound volume}} | |||
| }}<noinclude> | }}<noinclude> | ||
| [[Category:Keyvalue Templates|PlatSounds]] | [[Category:Keyvalue Templates|PlatSounds]] | ||
| </noinclude> | </noinclude> | ||
Revision as of 11:17, 17 March 2021
PlatSounds:
- Move Sound (movesnd) <choices>
- The sound played whenever the platform starts moving.
- 0: No Sound
- 1: big elev 1
- 2: big elev 2
- 3: tech elev 1
- 4: tech elev 2
- 5: tech elev 3
- 6: freight elev 1
- 7: freight elev 2
- 8: heavy elev
- 9: rack elev
- 10: rail elev
- 11: squeek elev
- 12: odd elev 1
- 13: odd elev 2
 
- Stop Sound (stopsnd) <choices>
- The sound played when the platform stops moving.
- 0: No Sound
- 1: big elev stop1
- 2: big elev stop2
- 3: freight elev stop
- 4: heavy elev stop
- 5: rack stop
- 6: rail stop
- 7: squeek stop
- 8: quick stop
 
- Sound Volume 0.0 - 1.0 (volume) <string>
- Sound volume