Prime: Difference between revisions
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m (past tense for the description) |
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* Level design in the footsteps of Prime's sister project [[NightFall]] | * Level design in the footsteps of Prime's sister project [[NightFall]] | ||
==External | ==External links== | ||
*[http://www.nigredostudios.com/ Nigredo Studios Official Site] | *[http://www.nigredostudios.com/ Nigredo Studios Official Site] |
Revision as of 07:56, 5 January 2024
This mod for Source is no longer being developed.

Introduction
Prime is a FPS RPG Hybrid for the source engine and was under development at Nigredo Studios in Sydney, lead by Adam McKern, with an experienced team composing:
- Marcello D’Altilia (Lead Artist & Design Lead)
- Fei Zhao (Lead Modeller)
- Jun Lee (Lead Animator)
- Jesse James (Audio Design - Audio)
- Travis "garandhero" Christie (Level Design) - past history from Battle Grounds 2
Planned Features
- RPG Inventory System
- PC Bleeding
- Advanced AI
- Dynamic Environments
- Level design in the footsteps of Prime's sister project NightFall