Template:I npc turret floor: Difference between revisions
Jump to navigation
Jump to search
Bug:The Enable/Disable inputs have no effect while the turret is knocked over. [todo tested in ?]
Bug:The DepleteAmmo/RestoreAmmo inputs have no effect on Portal turrets. [todo tested in ?]
(Noted that the Ammo inputs don't work on the Portal turret) |
Deprecated (talk | contribs) (Reformatted to use IO templates, added to Input Templates category) |
||
Line 1: | Line 1: | ||
{{IO|Enable}} | |||
{{IO|Disable}} | |||
{{IO|Toggle|Active/deactivate the turret's mechanisms. | |||
{{bug|The Enable/Disable inputs have no effect while the turret is knocked over.}}}} | |||
{{bug|The Enable/Disable inputs have no effect while the turret is knocked over.}} | {{IO|DepleteAmmo}} | ||
{{IO|RestoreAmmo|Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own. | |||
{{bug|The DepleteAmmo/RestoreAmmo inputs have no effect on Portal turrets.}}}} | |||
{{IO|SelfDestruct|Emit a warning then self-destruct in a small explosion.|since=EP2}} | |||
{{bug|The DepleteAmmo/RestoreAmmo inputs have no effect on Portal turrets.}} | {{I Targetname}}<noinclude> | ||
[[Category:Input Templates|Npc turret floor]] | |||
</noinclude> | |||
{{I Targetname}} |
Revision as of 18:49, 23 January 2020
- Enable
- Disable
- Toggle
- Active/deactivate the turret's mechanisms.

- DepleteAmmo
- RestoreAmmo
- Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own.

- SelfDestruct (in all games since
)
- Emit a warning then self-destruct in a small explosion.