Template:O LinkedPortalDoor: Difference between revisions
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{{ScrollBox|title=LinkedPortalDoor| | {{ScrollBox|title=LinkedPortalDoor| | ||
{{ | {{O|OnOpen|Called when the door has started its open animation.}} | ||
{{ | {{O|OnClose|Called when the door has started its close animation.}} | ||
{{ | {{O|OnEntityTeleportFromMe|Called when an entity enters this linked portal.}} | ||
{{ | {{O|OnPlayerTeleportFromMe|Called when the player enters this linked portal.}} | ||
{{ | {{O|OnEntityTeleportToMe|Called when an entity exits this linked portal.}} | ||
{{ | {{O|OnPlayerTeleportToMe|Called when the player exits this linked portal.}} | ||
}}<noinclude> | }}<noinclude> | ||
[[Category:Output Templates|LinkedPortalDoor]] | [[Category:Output Templates|LinkedPortalDoor]] | ||
</noinclude> | </noinclude> |
Latest revision as of 13:12, 21 April 2025
LinkedPortalDoor:
- OnOpen
- Called when the door has started its open animation.
- OnClose
- Called when the door has started its close animation.
- OnEntityTeleportFromMe
- Called when an entity enters this linked portal.
- OnPlayerTeleportFromMe
- Called when the player enters this linked portal.
- OnEntityTeleportToMe
- Called when an entity exits this linked portal.
- OnPlayerTeleportToMe
- Called when the player exits this linked portal.