User talk:AndrewNeo: Difference between revisions

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What is the intended difference between otherlang and otherlang2 templates? &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 12:12, 19 Sep 2005 (PDT)
* Right now otherlang refers to the article with the same title name with the lang tag at then, while otherlang2 refers to an entirely differently named article. I'm in the process of rewriting the language tags right now though. --[[User:AndrewNeo|AndrewNeo]] 12:13, 19 Sep 2005 (PDT)


::Ah, I see what you're doing. That's a much better way. Much cleaner syntax, too. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 12:21, 19 Sep 2005 (PDT)
::* I thought so. Once I'm done I'll make a VDC namespace page on how to add translation tags so everyone knows. --[[User:AndrewNeo|AndrewNeo]] 12:22, 19 Sep 2005 (PDT)
[[Image:180px-Choco chip cookie.jpg|frame|right|The "for that you get a cookie" award]]
For [[List of default AI relationships/table|that table]], you earn a cookie. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 12:29, 6 Oct 2005 (PDT)
:Now that's funny. :-) --[[User:Mark WiseCarver|wisemx]] 12:39, 6 Oct 2005 (PDT)
*Yay, a cookie! And it took me forever to make it :) --[[User:AndrewNeo|AndrewNeo]] 13:25, 6 Oct 2005 (PDT)
:You did a great job. btw, are we the [http://www.madison.com/images/articles/tct/2004/09/04/2097_thumb.jpg Tres Amigos]? --[[User:Mark WiseCarver|wisemx]] 14:50, 6 Oct 2005 (PDT)
:* I suppose! ;) --[[User:AndrewNeo|AndrewNeo]] 12:52, 7 Oct 2005 (PDT)
''"Wherever there is injustice, you will find us."'' &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 13:39, 7 Oct 2005 (PDT)
==Game templates==
I like the steam game templates, but the third-party templates aren't quite as visually appealing. By the way, are you planning on using eight different templates for those, or only three with templatized image names?
<nowiki>[[Image:game_availability_{{{1}}}.png]] This game is currently {{{1}}}.</nowiki>
&mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 13:36, 7 Oct 2005 (PDT)
* I had the same feeling about the third-party templates, that's why they're still sitting in my sandbox. And actually, that's not a bad idea, but you might want something like <nowiki>[[Image:game_availability_{{{img}}}.png]] This game is currently {{{text}}}.</nowiki> so you can have something different between the image and beta. That's a good idea though, to save on templates. --[[User:AndrewNeo|AndrewNeo]] 14:05, 7 Oct 2005 (PDT)
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Would you like to tell me where you find the "Revert" button for pages&mdash;'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 18:04, 16 Oct 2005 (PDT)
* Only admins can revert. To do it manually, go to a previous diff of a page, click edit, then click 'Save page'. This will re-save the older version. --[[User:AndrewNeo|AndrewNeo]] 18:37, 16 Oct 2005 (PDT)
Thanks for the comment on my tutorial [[Wad2Source]]. I changed it and hopefully it works out better.
''"That's some hardcore reverse engineering going on there"'' <chuckle> This post started out involving hex editors, disassemblers, and SoftICE... and then I realized that you were speaking tongue-in-cheek. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 16:46, 28 Oct 2005 (PDT)
*Mostly sarcasm, I thought.. ;) Though I was suprised to learn that the commentary system's points actually weren't inside the Lost Coast map, unless vmex isn't decompiling it properly. --[[User:AndrewNeo|AndrewNeo]] 16:48, 28 Oct 2005 (PDT)
Commentary system ents are only available in lostcoast dlls, so how is the documentation helpful?&mdash;'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 18:17, 31 Oct 2005 (PST)
:Valve will probably use the same system in other projects. I wouldn't be surprised if they made "Half-Life 2: Director's Cut". So it's not terribly unlikely that we'll eventually see the commentary system added to HL2. In that case, single-player mappers would be interested, even if modders can't use it. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 18:28, 31 Oct 2005 (PST)
* Don't forget that all Source games have the "enable commentary" option in the audio panel since Day of Defeat Source was released. It's very possible that in the next SDK update we'll have the  commentary system's source. If you notice in the article, [[User:Robin Walker|Robin]] was talking about the game DLL doing certain things.. and the game DLL is compiled with the SDK. --[[User:AndrewNeo|AndrewNeo]] 18:51, 31 Oct 2005 (PST)
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Hey, [[Main Page|you're famous]]! May I have your autograph? &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 18:30, 9 Nov 2005 (PST)
Hey, [[Main Page|you're famous]]! May I have your autograph? &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 18:30, 9 Nov 2005 (PST)
* Yeah! Here you go: &nbsp;&nbsp;--[[User:AndrewNeo|AndrewNeo]] 18:35, 9 Nov 2005 (PST)
* Yeah! Here you go: &nbsp;&nbsp;--[[User:AndrewNeo|AndrewNeo]] 18:35, 9 Nov 2005 (PST)
** It's really cool and also weird at the same time to be recognized by someone or something (in this case, Valve) you see as important.. it's like a famous actor or somebody knowing who you are. It's cool! ^.^ It's not like they don't pay attention to their fans, but you know they see your name and and and... I'm sounding like a fanboy again, aren't I? --[[User:AndrewNeo|AndrewNeo]]
** It's really cool and also weird at the same time to be recognized by someone or something (in this case, Valve) you see as important.. it's like a famous actor or somebody knowing who you are. It's cool! ^.^ It's not like they don't pay attention to their fans, but you know they see your name and and and... I'm sounding like a fanboy again, aren't I? It's also cool just to talk to them, on other things, too, like how something works, or even seeing them contribute to something you started. --[[User:AndrewNeo|AndrewNeo]]

Revision as of 19:38, 9 November 2005

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Hey, you're famous! May I have your autograph? —Maven (talk) 18:30, 9 Nov 2005 (PST)

  • Yeah! Here you go:   --AndrewNeo 18:35, 9 Nov 2005 (PST)
    • It's really cool and also weird at the same time to be recognized by someone or something (in this case, Valve) you see as important.. it's like a famous actor or somebody knowing who you are. It's cool! ^.^ It's not like they don't pay attention to their fans, but you know they see your name and and and... I'm sounding like a fanboy again, aren't I? It's also cool just to talk to them, on other things, too, like how something works, or even seeing them contribute to something you started. --AndrewNeo