List of Portal 2 Particles: Difference between revisions
Jump to navigation
Jump to search
Line 97: | Line 97: | ||
|- | |- | ||
| tractor_beam_arm || || tractor_beam_fx | | tractor_beam_arm || || tractor_beam_fx | ||
|- | |- |
Revision as of 08:37, 28 May 2011
General Particles
fire_01.pcf
Particle Name | Variations | Description |
---|---|---|
burning_gib_01 | burning_gib_01b | |
embers_large_01 | embers_large_02 | |
embers_medium_01 | embers_medium_03 | |
embers_embers_large | embers_embers_medium, embers_embers_small, embers_embers_tiny | |
fire_jet_01 | fire_jet_02 | |
fire_jet_01_flame | ||
fire_large_base | fire_small_base | |
huge_flames | ||
smoke_small_01 | smoke_small_01b | |
turret_burning_gib_01 | ||
turret_smoke_gib1 | turret_smoke_gib2 |
burning_fx.pcf
weapon_fx_hl2.pcf
water_impact.pcf
tracer_fx.pcf
rain_fx.pcf
impact_fx.pcf
Portal 1 Particles
blood_impact.pcf
portal_projectile.pcf
portalgun.pcf
cleansers.pcf
fire_01_portal.pcf
tubes.pcf
enviroment.pcf
Portal 2 Particles
Particle Name | Description | PCF |
---|---|---|
portal_fake | Outline of blue portal. | portals |
portal_fake_b | Outline of red portal. | portals |
portal_particles | portals | |
ping_commentary | Base for the Portal 2 ping effect. | portal2_coop_ping_effect |
laser_relay_powered | Small red ball used in laser emitters, relays and catchers. | laser_relay_effects |
cleanser_scanline | projected_wall | |
projected_wall_impact | Small beam of light used where light bridges impact walls | projected_wall |
dust_glass_collapse_(01/02) | Dust effect embedded in glass breaking animations. | dust_fx |
dust_panel_eject_(01/02) | Dust effect for panels ejecting. | dust_fx |
drip_stream_01 | Dripping water, impact effect at Ctrl Pt #1 | drip_fx |
drips_(01/02) | Dripping water | drip_fx |
drip_stream_01 | Dripping water, impact effect at Ctrl Pt #1 | drip_fx |
drips_(01/02) | Dripping water | drip_fx |
tractor_beam_core | tractor_beam_fx | |
tractor_beam_arm | tractor_beam_fx | |
turret_coop_explosion | Explosion with turret gibs | robot_fx |
bot_death_B_gib | Explosion with gibs | robot_fx |
bot_death_B_gib_fallback | Explosion with gibs | robot_fx |
bot_fling_trail | robot_fx | |
bot_fling_trail_legs | robot_fx | |
coop_gun_spawn_steam / coop_spawntube_steam | Steam effect lasting 3 seconds. | robot_fx |
coop_robot_talk_light_(orange/blue) | Light effect on bot arials when talking. | robot_fx |
hi-five_success_01 | Flash and sparks, for a successful hi-five | robot_fx |
robot_impact | Smoke and sparks, used on impact with a wall | robot_fx |
robot_point_beam(_b) | Beam used between player and target when pinging | robot_fx |
Todo: spark_fx.pcf exploding_futbol.pcf portalgun.pcf
Tempcontent
confetti.pcf
enviromental_fx.pcf
paint_fizzler.pcf
paint_splats_fx.pcf
player_paint_effects.pcf
paint_bomb_fx.pcf
flashlight_fx.pcf
Scenes
scene_fx.pcf
laser_relay_2.pcf
BR
br_train_effects.pcf