Template:O LinkedPortalDoor: Difference between revisions
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(Created page with '{{ScrollBox|title=LinkedPortalDoor| {{IO|OnOpen|Called when the door has started its open animation.}} {{IO|OnClose|Called when the door has started its close animation.}} {{IO|O…') |
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{{IO|OnOpen|Called when the door has started its open animation.}} | {{IO|OnOpen|Called when the door has started its open animation.}} | ||
{{IO|OnClose|Called when the door has started its close animation.}} | {{IO|OnClose|Called when the door has started its close animation.}} | ||
{{IO|OnEntityTeleportFromMe}} | {{IO|OnEntityTeleportFromMe|Called when an entity enters this linked portal.}} | ||
{{IO|OnPlayerTeleportFromMe}} | {{IO|OnPlayerTeleportFromMe|Called when the player enters this linked portal.}} | ||
{{IO|OnEntityTeleportToMe}} | {{IO|OnEntityTeleportToMe|Called when an entity exits this linked portal.}} | ||
{{IO|OnPlayerTeleportToMe}} | {{IO|OnPlayerTeleportToMe|Called when the player exits this linked portal.}} | ||
}}<noinclude>[[Category:FGD Templates|L]]</noinclude> | }}<noinclude>[[Category:FGD Templates|L]]</noinclude> |
Revision as of 06:16, 25 May 2011
LinkedPortalDoor:
- OnOpen
- Called when the door has started its open animation.
- OnClose
- Called when the door has started its close animation.
- OnEntityTeleportFromMe
- Called when an entity enters this linked portal.
- OnPlayerTeleportFromMe
- Called when the player enters this linked portal.
- OnEntityTeleportToMe
- Called when an entity exits this linked portal.
- OnPlayerTeleportToMe
- Called when the player exits this linked portal.