Gel (Portal 2): Difference between revisions
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== See also == | == See also == | ||
* [[Portal 2 Level Creation]] | * [[Portal 2 Level Creation]] | ||
== External links == | |||
*[http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=350 Example map] using this tutorial. VMF included. | |||
[[Category:Portal 2 Level Design]] | [[Category:Portal 2 Level Design]] | ||
[[Category:Portal 2 Tutorials]] | [[Category:Portal 2 Tutorials]] |
Revision as of 16:57, 30 April 2011
Gel or paint is a puzzle element of Portal 2. It flows out of droppers in blobs, and covers any surface or object it splashes on, changing its physical properties. Water streams behave the same way gel does, but cleans gel off surfaces. Gel streams can be redirected with portals and funnels.
There are three types of gel, and water. Repulsion gel is blue, and causes things to bounce around. Propulsion gel is orange, and makes objects slippery and players move quickly. Conversion gel is white, and allows the placement of portals.
Creation
Use an info_paint_sprayer and a dropper.
See also
External links
- Example map using this tutorial. VMF included.