Ai debug los: Difference between revisions
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A [[Developer Console|console]] variable that is used to inspect what blocks [[NPC]] [[LOS]]. When active, anything that blocks NPC line-of-sight will be highlighted with white bounding boxes. | A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[NPC]] [[LOS]]. When active, anything that blocks NPC line-of-sight will be highlighted with white bounding boxes. | ||
Revision as of 06:43, 1 February 2011
A console variable that is used to inspect what (apart from ordinary world brushes) blocks NPC LOS. When active, anything that blocks NPC line-of-sight will be highlighted with white bounding boxes.
- ai_debug_los 0
- Do not highlight anything. (Default)
- ai_debug_los 1
- Highlights all things that currently block LOS.
- ai_debug_los 2
- Highlights all things that can potentially block LOS as well (like disabled brushes that can be enabled).
This variable is a cheat.