Func proprrespawnzone: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{wrongtitle|title=func_proprespawnzone}}
{{DISPLAYTITLE:func_proprespawnzone}}
{{Template:Tf2 brush}}
{{Template:Tf2 brush}}



Revision as of 23:08, 4 December 2011

Template:Tf2 brush

Entity Description

Zone that handles respawning and distribution of clientside physics props.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also: Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs