Combine mine: Difference between revisions
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Hurricaaane (talk | contribs) |
m (→Keyvalues) |
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: {{boolean}} Whether the mine should bounce up in the air before exploding. | : {{boolean}} Whether the mine should bounce up in the air before exploding. | ||
* '''LockSilently''' | * '''LockSilently''' | ||
: {{boolean}} | : {{boolean}} Whether the mine plays a sound when its clamps close. | ||
* '''StartDisarmed''' | * '''StartDisarmed''' | ||
: {{boolean}} | : {{boolean}} Whether the mine begins dormant. | ||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} |
Revision as of 11:06, 30 October 2005
Entity Description
Hopper.
Keyvalues
- <boolean> Whether the mine should bounce up in the air before exploding.
- LockSilently
- <boolean> Whether the mine plays a sound when its clamps close.
- StartDisarmed
- <boolean> Whether the mine begins dormant.
Inputs
- Disarm this mine (open hooks and shut off) if not placed by player.
Outputs
- Template:O targetname
- OnPulledUp
- Fires when this mine is uprooted with physgun