Talk:Half-Life 2: Lost Coast: Difference between revisions
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* I noticed that as well, at first I thought maybe I crossed a bad trigger, cause I've seen the same thing with the npc triggers in Alien vs Preditor 2(seeing an alien npc spawned, but just sitting there waiting to activate). | * I noticed that as well, at first I thought maybe I crossed a bad trigger, cause I've seen the same thing with the npc triggers in Alien vs Preditor 2(seeing an alien npc spawned, but just sitting there waiting to activate). | ||
* I noticed that bug happening after loading a game. Already dead NPCs i.e. ragdolls where displayed like that. --[[User:Koraktor|Koraktor]] 14:34, 28 Oct 2005 (PDT) | |||
What was odd is that at the time, I was recording a demo when I saw these "errors" happining, but when I went to play the demo, there was nothing there, as if the errors happined only at that current time. --[[User:Jason Voorhees|Jason Voorhees]] 12:35, 28 Oct 2005 | What was odd is that at the time, I was recording a demo when I saw these "errors" happining, but when I went to play the demo, there was nothing there, as if the errors happined only at that current time. --[[User:Jason Voorhees|Jason Voorhees]] 12:35, 28 Oct 2005 |
Revision as of 14:34, 28 October 2005
...Anyone else see these floating NPC's?
Default configuration, no binds or cheats, initial installation.--wisemx 06:03, 28 Oct 2005 (PDT)
- Yeah, I got a bit of that too. --AndrewNeo 07:04, 28 Oct 2005 (PDT)
- I noticed that as well, at first I thought maybe I crossed a bad trigger, cause I've seen the same thing with the npc triggers in Alien vs Preditor 2(seeing an alien npc spawned, but just sitting there waiting to activate).
- I noticed that bug happening after loading a game. Already dead NPCs i.e. ragdolls where displayed like that. --Koraktor 14:34, 28 Oct 2005 (PDT)
What was odd is that at the time, I was recording a demo when I saw these "errors" happining, but when I went to play the demo, there was nothing there, as if the errors happined only at that current time. --Jason Voorhees 12:35, 28 Oct 2005