XWV: Difference between revisions
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DWORD magic13 = (kv 14848, 13312) (2 files of different sizes both had 13312) | DWORD magic13 = (kv 14848, 13312) (2 files of different sizes both had 13312) | ||
DWORD magic14 = (kv 20992, 19968) | |||
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Revision as of 12:00, 31 August 2010
The sound format used by Valve's Xbox 360 games. Still being researched... No Known values listed = one value is consistent across all tested files.
Header
DWORD id = 1482118688 "XWV " (Xbox Wave (Little Endian) or Valve Wave Xbox (Big Endian))
DWORD magic1 = 4
DWORD magic2 = 48
DWORD magic3 = (known values 156, 172, 192) increases with file size
DWORD magic4 = 2048
DWORD magic5 = (known values 71680, 90,112) very similar to file size! (within a kilo or two)
DWORD magic6 = (kv 268288, 204288, 243200) increases with file size
DWORD magic7 = -1
DWORD magic8 = 0
DWORD magic9 = 16
DWORD magic10 = 17826305
DWORD magic11 = 1258356736
DWORD magic12 = (known values 6144, 7680, 5632)
DWORD magic13 = (kv 14848, 13312) (2 files of different sizes both had 13312)
DWORD magic14 = (kv 20992, 19968)