Talk:Func button: Difference between revisions
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Just a quick side note - for a sound value N, the corresponding game sound is Buttons.sndN --[[User:Quanta|quanta]] 21:20, 30 June 2010 (UTC) | Just a quick side note - for a sound value N, the corresponding game sound is Buttons.sndN --[[User:Quanta|quanta]] 21:20, 30 June 2010 (UTC) | ||
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Is there a way to make a button non solid for triggering something on +use? --[[User:Beasty Billy|Beasty Billy]] 06:35, 17 January 2011 (UTC) |
Revision as of 23:35, 16 January 2011
func_button also has the inputs PressIn and PressOut, however these do not work whatsoever.
Just a quick side note - for a sound value N, the corresponding game sound is Buttons.sndN --quanta 21:20, 30 June 2010 (UTC)
Is there a way to make a button non solid for triggering something on +use? --Beasty Billy 06:35, 17 January 2011 (UTC)