Tier1: Difference between revisions
Jump to navigation
Jump to search
TomEdwards (talk | contribs) (correction and layout) |
TomEdwards (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
'''<code>Tier1</code>''' contains Valve's version of the [[Wikipedia:Standard Template Library|Standard Template Library]], known as <code>CUtl</code>. It also provides various other Source-specific features, most notably console commands | '''<code>Tier1</code>''' contains Valve's version of the [[Wikipedia:Standard Template Library|Standard Template Library]], known as <code>CUtl</code>. It also provides various other Source-specific features, most notably console commands/variables. (High-performance game engines [http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html#Motivation rarely use an operating system's own STL implementation].) | ||
Tier1's source is included in the SDK at <code>\root\tier1\</code>. It compiles to a [[w:Static library|static library]] that is linked by both game DLLs. | Tier1's source is included in the SDK at <code>\root\tier1\</code>. It compiles to a [[w:Static library|static library]] that is linked by both game DLLs. | ||
Revision as of 01:18, 10 April 2010
Tier1 contains Valve's version of the Standard Template Library, known as CUtl. It also provides various other Source-specific features, most notably console commands/variables. (High-performance game engines rarely use an operating system's own STL implementation.)
Tier1's source is included in the SDK at \root\tier1\. It compiles to a static library that is linked by both game DLLs.
Components
This list does not include "variations on a theme". Open Tier1's project and inspect its contents for yourself if you want a complete run-down.
General
CUtl
CUtlBinaryBlockCUtlBufferCUtlCharConversionCUtlCStringConversionCUtlDataEnvelopeCUtlDictCUtlEnvelopeCUtlHandleCUtlHandleTableCUtlHashCUtlInplaceBufferCUtlLinkedListCUtlMapCUtlMemoryCUtlMultiListCUtlNoEscConversionCUtlPriorityQueueCUtlPtrLinkedListCUtlQueueCUtlRBTreeCUtlSortVectorCUtlStackCUtlStringCUtlStringMapCUtlSymbolCUtlSymbolTableCUtlVector