User:Psycommando: Difference between revisions

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<li>'''Description :''' Its a shooter, 3rd person game. Heavily based on Starfox Snes, with elements from Starfox 64.</li>
<li>'''Description :''' Its a shooter, 3rd person game. Heavily based on Starfox Snes, with elements from Starfox 64.</li>
<li>'''Blog :''' [http://sfrsource.blogspot.com/ Here]</li>
<li>'''Blog :''' [http://sfrsource.blogspot.com/ Here]</li>
<li>'''Status :''' Implementing flight physics, recruiting a team, rewriting concept docs, again!.</li>
</ul>
</ul>



Revision as of 19:31, 18 February 2010

Psy_Commando

I'm familiar with the source engine. I'm also a student in the computer science field. I have been coding in c++ for almost 6 years now.

I'll try to contribute to the tutorials on this wiki, since there aren't that many.

Yeah, I know my page is lame.

Things To Do

Currently Working On

Tutorial : phys_wing entity for source. <-- Postponed

  • Status : Big Trouble!!!(see vid). Kinda fixed, scaled the velocity vectors properly with the current frametime. But for some reasons it won't fly anymore :(
  • WIP Vid : [1]

Ultra-Secret Source Mod Projet :

  • Project : Starfox : Rebels (Temporary name)
  • Description : Its a shooter, 3rd person game. Heavily based on Starfox Snes, with elements from Starfox 64.
  • Blog : Here
  • Status : Implementing flight physics, recruiting a team, rewriting concept docs, again!.

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