$receiveflashlight: Difference between revisions
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(Removed redirect to UnlitGeneric) Tag: Removed redirect |
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{{Shaderparam|$receiveflashlight}} Allow the player's flashlight to illuminate the material. | |||
==Compatible Shaders== | |||
* [[UnlitGeneric]] | |||
==VMT Syntax and Examples== | |||
$receiveflashlight <[[bool]]> | |||
[[UnlitGeneric]] | |||
{ | |||
[[$basetexture]] glass\window001a | |||
'''$receiveflashlight 1''' | |||
} | |||
[[Category:List of Shader Parameters|N]] |
Revision as of 04:37, 16 October 2021
Template:Shaderparam Allow the player's flashlight to illuminate the material.
Compatible Shaders
VMT Syntax and Examples
$receiveflashlight <bool>
UnlitGeneric { $basetexture glass\window001a $receiveflashlight 1 }