Talk:UnlitTwoTexture: Difference between revisions

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(Created page with '''This does not work on Orange Box for some reason.'' -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.')
 
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''This does not work on Orange Box for some reason.'' -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.
''This does not work on Orange Box for some reason.'' -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.
== What is this talk about displacements? ==
Here is something I cut out from the article. I'm not sure what it's talking about so I'll leave it here.
----
<blockquote>
* Used in development to check [[Displacement]] material blending ?
:{{note|This does not work on Orange Box for some reason. Maybe this will get fixed eventually but until then you need to edit the .vmt syntax from "UnlitTwoTexture" to "UnlitTwoTexture_DX6".}}
===Basic VMT syntax===
"UnlitTwoTexture"
===Orange Box VMT syntax===
"UnlitTwoTexture_DX6"
</blockquote>
----
--[[User:DeathByNukes|DeathByNukes]] 12:01, 25 October 2012 (PDT)

Revision as of 12:01, 25 October 2012

This does not work on Orange Box for some reason. -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.

What is this talk about displacements?

Here is something I cut out from the article. I'm not sure what it's talking about so I'll leave it here.


  • Used in development to check Displacement material blending ?
Note.pngNote:This does not work on Orange Box for some reason. Maybe this will get fixed eventually but until then you need to edit the .vmt syntax from "UnlitTwoTexture" to "UnlitTwoTexture_DX6".

Basic VMT syntax

"UnlitTwoTexture"

Orange Box VMT syntax

"UnlitTwoTexture_DX6"


--DeathByNukes 12:01, 25 October 2012 (PDT)