Env soundscape proxy: Difference between revisions
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(bot-assisted creation) |
m (→Keyvalues) |
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Line 12: | Line 12: | ||
*{{kv parentname}} | *{{kv parentname}} | ||
*'''MainSoundscapeName''' | *'''MainSoundscapeName''' | ||
:<target_destination> The soundscape to get all sound parameters from | :<target_destination> The soundscape to get all sound parameters from | ||
*'''radius''' | *'''radius''' | ||
:< | :<float> Radius | ||
==Inputs== | ==Inputs== |
Revision as of 20:49, 18 October 2005
Entity Description
An entity that acts like a soundscape but gets all of its sound parameters from another env_soundscape entity.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- MainSoundscapeName
- <target_destination> The soundscape to get all sound parameters from
- radius
- <float> Radius