Tr/SDK Docs: Difference between revisions
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|+ <p style="margin:.5em auto 0;padding:0 0 0 3.6em;width:200px;">[[File:Source-logo.png|200px|link=|Source]]</p> | |+ <p style="margin:.5em auto 0;padding:0 0 0 3.6em;width:200px;">[[File:Source-logo.png|200px|link=|Source]]</p> | ||
<p style="margin:1em;">'''[[SDK Installation:tr|Yükleme ve Kurulum]] | [[:Category:Source SDK FAQ|Sıkça Sorulan Sorular]] | [[Source SDK Release Notes|Sürüm Notları]]'''</p> | <p style="margin:1em;">'''[[SDK Installation:tr|Yükleme ve Kurulum]] | [[:Category:Source SDK FAQ:tr|Sıkça Sorulan Sorular]] | [[Source SDK Release Notes:tr|Sürüm Notları]]'''</p> | ||
|- | |- | ||
| '''[[:Category:Modding|Modding]]''' | | '''[[:Category:Modding:tr|Modding]]''' | ||
| Creating, organizing and releasing your Source project | | Creating, organizing and releasing your Source project | ||
|- | |- | ||
| '''[[:Category:Level Design| | | '''[[:Category:Level Design:tr|Bölüm Tasarımı]]''' | ||
| Maps are the 3D worlds where everything comes together | | Maps are the 3D worlds where everything comes together | ||
|- | |- | ||
| '''[[:Category:Programming| | | '''[[:Category:Programming:tr|Programlama]]''' | ||
| A mod's C++ code defines the way its world and game rules behave | | A mod's C++ code defines the way its world and game rules behave | ||
|- | |- | ||
| '''[[:Category:Modeling|Modelleme]]''' | | '''[[:Category:Modeling:tr|Modelleme]]''' | ||
| Models are the detailed 3D objects that appear in the game world | | Models are the detailed 3D objects that appear in the game world | ||
|- | |- | ||
| '''[[:Category:Material System| | | '''[[:Category:Material System:tr|Materyaller]]''' | ||
| Textures and shaders are combined in Source to create materials | | Textures and shaders are combined in Source to create materials | ||
|- | |- | ||
| '''[[:Category:Sound System|Sesler]]''' | | '''[[:Category:Sound System:tr|Sesler]]''' | ||
| Quality audio adds a fourth dimension to your world | | Quality audio adds a fourth dimension to your world | ||
|- | |- | ||
| '''[[:Category:Particle_System| | | '''[[:Category:Particle_System:tr|Partiküller]]''' | ||
| Effects like smoke, sparks, blood and fire are created with particles | | Effects like smoke, sparks, blood and fire are created with particles | ||
|- | |- | ||
| '''[[:Category:Choreography|Choreography]]''' | | '''[[:Category:Choreography:tr|Choreography]]''' | ||
| Direct your digital actors' performances with choreographed scenes | | Direct your digital actors' performances with choreographed scenes | ||
|- | |- | ||
| '''[[:Category:Tutorials| | | '''[[:Category:Tutorials:tr|Anlatımlar]]''' | ||
| Step-by-step guides on a variety of topics | | Step-by-step guides on a variety of topics | ||
|- | |- | ||
| '''[[:Category:Technical| | | '''[[:Category:Technical:tr|Teknik]]''' | ||
| In-depth discussion of Source's features | | In-depth discussion of Source's features | ||
|- | |- | ||
| '''[[:Category:Glossary| | | '''[[:Category:Glossary:tr|Sözlükçe]]''' | ||
| Explanations for terms you may encounter | | Explanations for terms you may encounter | ||
|- | |- | ||
| '''[[:Category:Third Party Tools| | | '''[[:Category:Third Party Tools:tr|Üçüncü Parti Araçlar]]''' | ||
| Useful developer tools created by the community | | Useful developer tools created by the community | ||
|} | |} | ||
[[Category:Entry pages]]__NOTOC____NOEDITSECTION__ | [[Category:Entry pages]]__NOTOC____NOEDITSECTION__ |
Revision as of 04:11, 3 October 2009
Modding | Creating, organizing and releasing your Source project |
Bölüm Tasarımı | Maps are the 3D worlds where everything comes together |
Programlama | A mod's C++ code defines the way its world and game rules behave |
Modelleme | Models are the detailed 3D objects that appear in the game world |
Materyaller | Textures and shaders are combined in Source to create materials |
Sesler | Quality audio adds a fourth dimension to your world |
Partiküller | Effects like smoke, sparks, blood and fire are created with particles |
Choreography | Direct your digital actors' performances with choreographed scenes |
Anlatımlar | Step-by-step guides on a variety of topics |
Teknik | In-depth discussion of Source's features |
Sözlükçe | Explanations for terms you may encounter |
Üçüncü Parti Araçlar | Useful developer tools created by the community |