Ricochet Level Creation/Configuring Hammer for Ricochet: Difference between revisions
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The [[Source SDK]] doesn't supports Ricochet because Ricochet is [[Goldsource]] game. Source SDK supporting only [[Source]] engine. | The [[Source SDK]] doesn't supports Ricochet because Ricochet is [[Goldsource]] game. Source SDK supporting only [[Source]] engine. | ||
# First, you need to download Valve Hammer Editor 3.4 (VHE) and. It can be found over Internet or inside Half-Life SDK. Install it and update hammer.exe file to version 3.5 because only version 3.5 can draw models in 3D view. | # First, you need to download Valve Hammer Editor 3.4 (VHE) and. It can be found over Internet or inside Half-Life SDK. Install it and update hammer.exe file to version 3.5 because only version 3.5 can draw models in 3D view. | ||
# Open SteamApps\ricochet.gcf in [[GCFScape]]. Extract ricochet\ricochet.wad to SteamApps\your account name\ricochet\ricochet folder. Ricochet don't need halflife.wad, so, you don't need to extract it. | # Open SteamApps\ricochet.gcf in [[GCFScape]]. Extract ricochet\ricochet.wad to SteamApps\your account name\ricochet\ricochet folder, then extract ricochet\models\head.mdl and ricochet\models\pow_visual.mdl into VHE\models\ricochet folder. Ricochet don't need halflife.wad, so, you don't need to extract it. | ||
# Launch Hammer. Open Tools - Options window. | # Launch Hammer. Open Tools - Options window. | ||
# In Game Configurations tab, make new configuration with this settings: | # In Game Configurations tab, make new configuration with this settings: |
Revision as of 01:14, 27 September 2009
The Source SDK doesn't supports Ricochet because Ricochet is Goldsource game. Source SDK supporting only Source engine.
- First, you need to download Valve Hammer Editor 3.4 (VHE) and. It can be found over Internet or inside Half-Life SDK. Install it and update hammer.exe file to version 3.5 because only version 3.5 can draw models in 3D view.
- Open SteamApps\ricochet.gcf in GCFScape. Extract ricochet\ricochet.wad to SteamApps\your account name\ricochet\ricochet folder, then extract ricochet\models\head.mdl and ricochet\models\pow_visual.mdl into VHE\models\ricochet folder. Ricochet don't need halflife.wad, so, you don't need to extract it.
- Launch Hammer. Open Tools - Options window.
- In Game Configurations tab, make new configuration with this settings:
- Game Data Files: Copy Ricochet SiPlus.fgd into blank text file, on your PC call it Ricochet SiPlus.fgd and then use it as Game Data File in Hammer.
Warning:DO NOT use Ricochet FGD in pair with Half-Life FGD. It will cause entity conflicts.
- Game Executable Directory: Steam folder\SteamApps\your account name\ricochet
- Mod Directory: Steam folder\SteamApps\your account name\ricochet\ricochet
- Game Directory: Steam folder\SteamApps\your account name\ricochet\valve
- Game Data Files: Copy Ricochet SiPlus.fgd into blank text file, on your PC call it Ricochet SiPlus.fgd and then use it as Game Data File in Hammer.
- Build Programs tab settings:
I recommend you Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.
- Game executable: Steam folder\SteamApps\your account name\ricochet\hl.exe
- CSG executable: VHE folder\tools\qcsg.exe
- BSP executable: VHE folder\tools\qbsp2.exe
- VIS executable: VHE folder\tools\vis.exe
- RAD executable: VHE folder\tools\qrad.exe
- Place compiled maps in this directory before running the game: Steam folder\SteamApps\your account name\ricochet\ricochet\maps
- In Textures tab add only Steam folder\SteamApps\your account name\ricochet\ricochet\ricochet.wad file.
Now restart click OK/Apply and restart Hammer.