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ZombieMod: Source is a multiplayer horror Half-Life 2 modification built on the Valve's Orange Box engine. There are currently four different gamemodes, each with their own twist on the next zombie apocalypse. | ZombieMod: Source is a multiplayer horror Half-Life 2 modification built on the Valve's Orange Box engine. There are currently four different gamemodes, each with their own twist on the next zombie apocalypse. | ||
As a Survivor, you are hopelessly thrown into various situations with a pair of brass knuckles and a 9mm. Your objective? Do whatever it takes to survive. Your enemy? The mindless waves of zombies pouring down on your position, some of which are the same men and women you had called your friends but a moment ago. The cost of failure? Your | As a Survivor, you are hopelessly thrown into various situations with a pair of brass knuckles and a 9mm. Your objective? Do whatever it takes to survive. Your enemy? The mindless waves of zombies pouring down on your position, some of which are the same men and women you had called your friends but a moment ago. The cost of failure? Your meaningless life, your corrupted mind, your free will. | ||
In this world, no one is spared. There are no heroes to save the day, and death is inevitable. Regardless, you fight on knowing that the next wave of zombies could be the end to your pitiful existence on an even more lamentable planet... | In this world, no one is spared. There are no heroes to save the day, and death is inevitable. Regardless, you fight on knowing that the next wave of zombies could be the end to your pitiful existence on an even more lamentable planet... |
Revision as of 17:02, 14 August 2009
This mod for Source has been released! Download it now.
Description
ZombieMod: Source is a multiplayer horror Half-Life 2 modification built on the Valve's Orange Box engine. There are currently four different gamemodes, each with their own twist on the next zombie apocalypse.
As a Survivor, you are hopelessly thrown into various situations with a pair of brass knuckles and a 9mm. Your objective? Do whatever it takes to survive. Your enemy? The mindless waves of zombies pouring down on your position, some of which are the same men and women you had called your friends but a moment ago. The cost of failure? Your meaningless life, your corrupted mind, your free will.
In this world, no one is spared. There are no heroes to save the day, and death is inevitable. Regardless, you fight on knowing that the next wave of zombies could be the end to your pitiful existence on an even more lamentable planet...
Screenshots
- More coming soon...
Team
- Lead Developers
- James Pizzurro (£cho) - Coder, Mapper, Compiler, Animator, Public Relations
- Jordan Nolan (GlitchedSystem) - Coder
- Developers
- Harrison Burton - Mapper
- Ryan Gaston (Stubby) - Mapper
- (Sethen) - Mapper
- Ryan (Undead) - Public Relations
- Patrick Nielsen (Red Caste) - Public Relations
- (Rusty) - Texture Artist, Compiler
- Steve (SteveUK) - Coder
- Ryan Gholson - Modeler
- Jarlan Perez - Texture Artist
- Chris Mathews - Modeler, Texture Artist
- Wallace Fajardo - Modeler
- Chris Roth - Texture Artist
- Thanet Gasorntip - Mapper
- Curtis Williams - Mapper
- Michael Perron - Modeler
Tutorials
- Server Administration
- Mapping