Team Fortress 2 Materials: Difference between revisions

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Line 58: Line 58:
Red Intel Area:
Red Intel Area:


Wall: computerwall003a
Wall: computerwall003a and Rock Walls


Floor (Intel Room): floor_tile_004a
Floor (Intel Room): floor_tile_004a (inner) and floor_tile_004c (border)


Floor (Outer Intel Area): floor_tile_001a
Floor (Outer Intel Area): floor_tile_001a


Ceiling: computerwall003a
Ceiling: computerwall003a
Blu Intel Area:
Wall: computerwall005c and Rock Walls
Floor (Intel Room): floor_tile_005a (inner) and floor_tile_005c (border)
Floor (Outer Intel Area): floor_tile_002a
Ceiling: computerwall005a

Latest revision as of 10:59, 9 August 2009

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This is a page to document what materials are used in various parts of official Team Fortress 2 maps, to assist mappers in producing a map in the same style.


2fort

Blu Spawn Room:

Floor: floor_tile_007a

Wall: concretewall008b

Ceiling: computerwall004


Red Spawn Room:

Wall: concretewall008

Floor: floor_tile_007a

Ceiling: concretewall001b


Blu Inner Base:

Wall: metal/wall016b

Floor: concretefloor003

Ceiling: nature/ground_04


Red Inner Base:

Floor: wood_floor001

Wall: wall015b

Ceiling: wood_beam02


Blu Hallways:

Wall: metalwall003a and concretewall002d


Sewers:

Wall: wall022 and computerwall011

Floor: concretefloor003

Ceiling: computerwall007 (identical in both bases)


Red Intel Area:

Wall: computerwall003a and Rock Walls

Floor (Intel Room): floor_tile_004a (inner) and floor_tile_004c (border)

Floor (Outer Intel Area): floor_tile_001a

Ceiling: computerwall003a


Blu Intel Area:

Wall: computerwall005c and Rock Walls

Floor (Intel Room): floor_tile_005a (inner) and floor_tile_005c (border)

Floor (Outer Intel Area): floor_tile_002a

Ceiling: computerwall005a