Template:O BaseDriveableVehicle: Difference between revisions
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TomEdwards (talk | contribs) No edit summary |
Deprecated (talk | contribs) (Reformatted to use IO templates, added to Output Templates category) |
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{{ScrollBox|title=BaseDriveableVehicle| | {{ScrollBox|title=BaseDriveableVehicle| | ||
{{IO|PlayerOn}} | |||
{{IO|PlayerOff|Player entered/exited the vehicle. {{PlAct}}}} | |||
{{IO|PressedAttack}} | |||
{{IO|PressedAttack2|Player pressed the <code>+attack</code>/<code>+attack2</code> key.}} | |||
{{IO|AttackAxis|param=bool}} | |||
{{IO|Attack2Axis|param=bool|State of the <code>attack</code>/<code>attack2</code> buttons. Also called when the player exits the vehicle.}} | |||
{{O Targetname}} | |||
}}<noinclude> | |||
[[Category:Output Templates|BaseDriveableVehicle]] | |||
{{O | </noinclude> | ||
}} | |||
Revision as of 18:30, 23 January 2020
BaseDriveableVehicle:
- PlayerOn
- PlayerOff
- Player entered/exited the vehicle. (!activator is the player.)
- PressedAttack
- PressedAttack2
- Player pressed the
+attack/+attack2key.
- AttackAxis <boolean>
- Attack2Axis <boolean>
- State of the
attack/attack2buttons. Also called when the player exits the vehicle.