Template:I npc turret floor: Difference between revisions

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(templated since npc_portal_turret_floor inherits from it)
 
(Bug involving knocked-over turrets and the Enable/Disable inputs.)
Line 3: Line 3:
; <code>Toggle</code>
; <code>Toggle</code>
: Active/deactivate the turret's mechanisms.
: Active/deactivate the turret's mechanisms.
{{bug|The Enable/Disable inputs have no effect while the turret is knocked over.}}
; <code>DepleteAmmo</code>
; <code>DepleteAmmo</code>
; <code>RestoreAmmo</code>
; <code>RestoreAmmo</code>

Revision as of 06:32, 7 December 2010

Enable
Disable
Toggle
Active/deactivate the turret's mechanisms.
Icon-Bug.pngBug:The Enable/Disable inputs have no effect while the turret is knocked over.  [todo tested in ?]
DepleteAmmo
RestoreAmmo
Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own.
Template:EP2 add
Emit a warning then self-destruct in a small explosion.