Template:I Parentname: Difference between revisions
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TomEdwards (talk | contribs) (better descriptions) |
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{{ScrollBox|title=Parentname| | {{ScrollBox|title=Parentname| | ||
; <code>SetParent <[[targetname]]></code> | ; <code>SetParent <[[targetname]]></code> | ||
: | : Move with this entity. See [[Entity Hierarchy (parenting)]]. | ||
; <code>SetParentAttachment <[[string]]></code> | ; <code>SetParentAttachment <[[string]]></code> | ||
: | : Attach to a named [[$attachment|attachment]] on the current parent. The entity will teleport so that the position of its root [[bone]] matches that of the attachment. | ||
; {{EP1 add|<code>SetParentAttachmentMaintainOffset <string></code>}} | ; {{EP1 add|<code>SetParentAttachmentMaintainOffset <string></code>}} | ||
: | : As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received. | ||
; <code>ClearParent</code> | ; <code>ClearParent</code> | ||
:Removes this entity from its current movement hierarchy. | :Removes this entity from its current movement hierarchy. | ||
}} | }} |
Revision as of 01:50, 20 July 2009
Parentname:
SetParent <targetname>
- Move with this entity. See Entity Hierarchy (parenting).
SetParentAttachment <string>
- Attach to a named attachment on the current parent. The entity will teleport so that the position of its root bone matches that of the attachment.
SetParentAttachmentMaintainOffset <string>
(in all games since)
- As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
ClearParent
- Removes this entity from its current movement hierarchy.