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Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a [[mod]] for [http://www.half-life2.com Half-Life® 2], you'll want to [[Special:Userlogin|sign up]] as a Valve developer today. It's free to join, and open to anyone working with the [[Source_Engine_Features|Source Engine]] and the [[SDK_Installation|Source SDK]].
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a [[mod]] for [http://www.half-life2.com Half-Life® 2], you'll want to [[Special:Userlogin|sign up]] as a Valve developer today. It's free to join, and open to anyone working with the [[Source Engine Features|Source Engine]] and the [[SDK Installation|Source SDK]].


[[File:Doublearrow.gif|link=]] [[Special:Userlogin|'''Sign up to become part of the community!''']]
[[File:Doublearrow.gif|link=]] [[Special:Userlogin|'''Sign up to become part of the community!''']]
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== Valve Technology ==
== Valve Technology ==
{{template:ValveTechnology}}
{{template:ValveTechnology}}


== Source and the Source SDK ==
== Source and the Source SDK ==
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http://developer.valvesoftware.com/w/images/b/bd/DoublearrowRed.gif [[SDK_Docs|<span style="color:white;text-decoration:underline;">'''Go to the Source Engine Documentation index'''</span>]]
[[File:DoublearrowRed.gif|link=]] [[SDK Docs|<span style="color:white;text-decoration:underline;">'''Go to the Source Engine Documentation index'''</span>]]


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== For Mod Teams ==
== For Mod Teams ==
[[File:Doublearrow.gif|link=]] [[Building_MODs_with_Valve_Technology|Why choose the Source Engine for your mod?]]<br>
* [[Building Mods with Valve Technology|Why choose the Source Engine for your mod?]]<br>
[[File:Doublearrow.gif|link=]] Read [[Making_a_MOD|Making a Mod]] - building a team through the shipping process.<br>
* Read [[Making a Mod]] - building a team through the shipping process.<br>
[[File:Doublearrow.gif|link=]] Already using the SDK? Check the [[:Category:Source_SDK_FAQ|Source SDK FAQ]] for some helpful answers.<br>
* Already using the SDK? Check the [[:Category:Source SDK FAQ|Source SDK FAQ]] for some helpful answers.<br>
[[File:Doublearrow.gif|link=]] New to Source coding? Get started with [[:Category:Programming|basic programming articles]].<br>
* New to Source coding? Get started with [[:Category:Programming|basic programming articles]].<br>
[[File:Doublearrow.gif|link=]] Read (or add!) a tutorial on [[SDK_Docs|Source development]], or any part of the content creation process.<br>
* Read (or add!) a tutorial on [[SDK Docs|Source development]], or any part of the content creation process.<br>


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Revision as of 14:34, 20 July 2009

Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK.

Doublearrow.gif Sign up to become part of the community!

Valve Technology

Template:ValveTechnology

Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a wiki. Sign up as a developer to contribute or to ask a question.

For Mod Teams

   

Latest News

Source SDK Update
Wed Oct 19th, 2011
The Source SDK is has been updated.


VDC Site Update
Monday Jun 27th, 2011
The site has gone through a software upgrade and a new look. Read more about the improvements on the Release Notes page.


Source SDK Update
Tue May 11th, 2010
A new version of the Source SDK is now available.


VDC Site Update
Thursday Jun 18th, 2009
The site has gone through a software upgrade. Read more about the improvements on the Release Notes page.


A New and Improved VDC!
Thursday, Jan 15, 2009
The site has gone through a major upgrade with many new editing features! Read more about the changes on the Release Notes page.