VGUI IImage: Difference between revisions

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An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes.
An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes.

Revision as of 00:11, 1 August 2018

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An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes.


  • The only class that derives from IImage is VGUI Image.


Looking for an image you can instantiate? See VGUI ImagePanel.