VGUI IImage: Difference between revisions
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An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes. | An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes. |
Revision as of 00:11, 1 August 2018
An IImage is a vgui2 element defined in the vgui_controls library, in the file IImage.cpp. IImages are available in all source games. IImage is a pure virutal class, which means that it cannot be instantiated as an object and is used simply as a base class for other classes.
- The only class that derives from IImage is VGUI Image.
Looking for an image you can instantiate? See VGUI ImagePanel.