VGUI ListPanel: Difference between revisions
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== Example Usage == | == Example Usage == | ||
Before creating anything, we first need to include the ListPanel header file. | Before creating anything, we first need to include the ListPanel header file and use the vgui namespace. | ||
#include <vgui_controls/ListPanel.h> | #include <vgui_controls/ListPanel.h> | ||
using namespace vgui; | |||
ListPanels can be created via the c++ keyword new with a simple call to ListPanel. | ListPanels can be created via the c++ keyword new with a simple call to ListPanel. | ||
ListPanel* myPanel = new ListPanel(this, "myPanel"); | |||
== Additional Information == | == Additional Information == |
Revision as of 12:38, 7 June 2009
This article is a stub. You can help by adding to it.
A ListPanel is a vgui2 element defined in the vgui_controls library, in the file ListPanel.cpp. ListPanels are available in all source games. ListPanels are used for listing information in a tabular format.
Example Usage
Before creating anything, we first need to include the ListPanel header file and use the vgui namespace.
#include <vgui_controls/ListPanel.h> using namespace vgui;
ListPanels can be created via the c++ keyword new with a simple call to ListPanel.
ListPanel* myPanel = new ListPanel(this, "myPanel");
Additional Information
Additional information and examples can be found by looking at the MP3 code, found in mp3player.cpp in the game_controls folder.