ToxisResiduum: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
Line 121: Line 121:


== External links ==
== External links ==
None ''yet'' ;)
*[http://www.moddb.com/mods/toxisresiduum Mod DB Link]
*[http://www.moddb.com/groups/toxis-dev-team Mod DB Group]
*[http://www.moddb.com/mods/toxisresiduum/images Mod DB Images]
*[http://xer2k8.googlepages.com/changelog.rtf Changelog]
*[http://steamcommunity.com/groups/toxisresiduum Steam Group (Invite Only)]


{{AlphaMod|engine=Orangebox|download=}}
{{AlphaMod|engine=Orangebox|download=}}
Line 129: Line 133:
[[Category:Single Player Mods]]
[[Category:Single Player Mods]]


Initial Page written by: [[User:Jenkins08|Jenkins08]] 05:19, 2 March 2009 (UTC)
''Page written by:'' [[User:Jenkins08|Jenkins08]]

Revision as of 19:08, 2 April 2009

Development.png

This mod for Orangebox is currently in development.

Please Note

This mod is just a Baby, there will be many more changes to come to this page and also the "Changes" section.

We need a decent modeler/animator for various things and will be putting the word out soon enough.

This page was created for the sake of history, please do not edit anything without my permission--Jenkins08 05:19, 2 March 2009 (UTC)

Overview

&&

Story/Background

&&

Features

  • Dynamic Lights both for Viewmodel and Worldmodels
  • Dual Pistols (WIP)


Media

None yet ;)

Changes

Sorry for copy/pasta... Is there a neater way of doing this?--Jenkins08 05:19, 2 March 2009 (UTC)


27th Feb/28th Feb 2009

Jenkins08

Coding:

[FIXED] VS2008 Crashes & errors/warnings

[ADDED] CSS ConVars

[ADDED] Dynamic Lights both for Viewmodel and Worldmodels (Striders, Flares, Tracers, Muzzleflashes etc)

[ADDED] Dual Pistols (WIP) (BUGBUG)

[FIXED] Compile errors with old dual pistol codes

[REMOVED] Multi-Language support (Might bring it back later depends on public demand)

[FIXED] ACT_ Tables for Dual pistols

Materials:

[ADDED] My existing materials (NEW to this mod and the public!)

[ADDED] New dev materials

[ADDED] New light materials and effects (Thanks Hitman for the rockin tests!)

[FIXED] SelfIllum Issues

Models:

[ADDED] World model for Player!! (Urban Terror for now, hopefully will change later) [MAJOR WIP] (BUGBUG)

[ADDED] CSS Dual Elite models (Needs better model but will do for now) (todo) (BUGBUG)


1st March 2009

Jenkins08

Coding:

[ADDED] ToxisResiduum FGD

[ADDED] "weapon_dualpistols" Point Entity to FGD for mappers

[ADDED] "Func_ladder" Brush Entity to FGD for mappers (BUGBUG)

[ADDED] Toxis Texture Editor v1.1 (and HLLib) to the Source Build [Alpha]

[ADDED] Old/Obsolete Flags for VTF files into the TTeditor

[CHANGED] TTEditor GUI

[MERGED] TTLib/Editor into the Mod Solution

[FIXED] Various compile errors

[FIXED] Merge errors with TTlib compiling before the Mod, TTlib is now dependant on the Server build and Server is depandant of Client.

[ADDED] Fix for the above (TTLib_filecopy_fix.bat); File copying wasn't working within VS2008 for TTLib after the merge

[FIXED] Some Resource/console errors

[CHANGED] This changelog (many times) :P

Materials:

[ADDED] Phong for Dualies

[ADDED] New hand skin (hackery but will do for now) (BUGBUG)

Models:

[ADDED] Dualies hands skin from css to my own version (see above)

Music:

[ADDED] "Chase" by me, Jenkins08 (Not used yet - WIP)

[ADDED] "Rise" by me, Jenkins08 (Not used yet - WIP)

[ADDED] "Formant" by me, Jenkins08 (Not used yet - WIP)


Team

  • Jenkins08
  • HitmanHart

External links

Template:AlphaMod

Page written by: Jenkins08