List of Eternal Silence Entities: Difference between revisions

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This is a list of all [[Eternal Silence]] Entities
This is a list of all [[Eternal Silence]] Entities


  [[ammo_locker]]
  [[ammo_locker]] - Similar to the resupply locker in [[TF2]].


  [[capship_beam]]
  [[capship_beam]]
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  [[capship_shield]]
  [[capship_shield]]


  [[ctf_flag_spawner]]
  [[ctf_flag_spawner]] - Sets where the flag spawns. The flag will spawn at the center of this brush based entity.


  [[damage_forward]]
  [[damage_forward]] - Used to send damage to a specific capship. Useful for multiple prop capships.


  [[func_desertion]]
  [[func_desertion]] - A brush based entity, that when flown into, redirects a players ship, to it's origin. Useful, to stop players from flying away from the playable area.
  [[func_spaceteleport]]
  [[func_spaceteleport]] - A teleporter that will only teleport ships. This is used to send players into the spacebox.
  [[func_subsystem]]
  [[func_subsystem]] - The center of this brush based entity will produce an icon on the mini map.


  [[info_es_spawn]]
  [[info_es_spawn]] - The main spawn point for players. These can be made subsystem and team specific.


  [[space_camera]]
  [[space_camera]]

Revision as of 14:59, 16 March 2009

This is a list of all Eternal Silence Entities

ammo_locker - Similar to the resupply locker in TF2.
capship_beam
capship_missile_launcher
capship_railgun
capship_shield
ctf_flag_spawner - Sets where the flag spawns. The flag will spawn at the center of this brush based entity.
damage_forward - Used to send damage to a specific capship. Useful for multiple prop capships.
func_desertion - A brush based entity, that when flown into, redirects a players ship, to it's origin. Useful, to stop players from flying away from the playable area.
func_spaceteleport - A teleporter that will only teleport ships. This is used to send players into the spacebox.
func_subsystem - The center of this brush based entity will produce an icon on the mini map. 
info_es_spawn - The main spawn point for players. These can be made subsystem and team specific.
space_camera
space_capship
space_corvette
space_dust
space_turret
target_capship