Lightmap: Difference between revisions
Jump to navigation
Jump to search
(Added stub status.) |
mNo edit summary |
||
Line 1: | Line 1: | ||
A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity. | A [[lightmap]] is a bitmap that contains lighting values for the levels in [[Half-Life]]. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or [[radiosity]]. | ||
{{stub}} | {{stub}} |