Lightmap: Difference between revisions
		
		
		
		
		
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| A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity. | A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity. | ||
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Revision as of 08:27, 9 October 2005
A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity.