Point combine ball launcher: Difference between revisions

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== Outputs ==
== Outputs ==
* {{o targetname}}
* {{O Targetname}}


[[Category:Half-Life 2: Episode One Entities]]
[[Category:Half-Life 2: Episode One Entities]]

Revision as of 20:10, 19 January 2009

Template:Wrongtitle

Entity description

Launches combine balls from this point.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • bullseyename
<targetsource> This gives the launcher life
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • launchconenoise
<float> Launch cone spread
  • maxballbounces
<integer> Determines a ball's life

Flags

  • 1 : Attach bullseye
Create my bullseye
  • 2 : Ball/player collide
Allow launched balls to collide with player

Inputs

  • LaunchBall
Launch ball

Outputs