Weapon striderbuster: Difference between revisions

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==Outputs==
==Outputs==
* {{o basepropphysics}}
* {{O BasePropPhysics}}
*; OnAttachToStrider : Fired when the striderbuster successfully attaches to a strider.
*; OnAttachToStrider : Fired when the striderbuster successfully attaches to a strider.



Revision as of 20:05, 19 January 2009

Template:Wrongtitle

Entity Description

A sticky-bomb designed to be launched at npc_striders using the gravgun.

Dedicated Console Variables

Keyvalues

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    Dud Bomb
    <choices> (0:No, 1:Yes) This striderbuster is not armed (to be used for training).

Flags

Inputs

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    ExplodeIn
    <float> Tells the bomb to explode in X seconds.

Outputs

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    OnAttachToStrider
    Fired when the striderbuster successfully attaches to a strider.
  • OnDetonate
    Fired when the striderbuster detonates.
  • OnShatter
    Fired when the striderbuster shatters without detonating.
  • OnShotDown
    Fired when the striderbuster shatters after being shot down by Hunters