Trigger auto crouch: Difference between revisions
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Note:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.
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== Flags == | == Flags == |
Revision as of 19:49, 19 January 2009

Entity description
Automatically crouch the survivor - part of a system created by Valve to divert the attention from controls so that players are focused on the horroristic environment instead.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
Flags
- 1: ?