Env ar2explosion: Difference between revisions
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{{ | {{wrongtitle|title=env_ar2explosion}} | ||
AR2 explosion visual effect. | ==Entity Description== | ||
AR2 explosion visual effect. Creates a big, volume-filling brown cloud, but does not cause damage or emit sound. | |||
==Availability== | |||
{{in game|point}} {{game|HL2}} | |||
{{in code|class=CEnvAR2Explosion|file=ar2_explosion.cpp}} | |||
==Keyvalues== | |||
*{{kv targetname}} | |||
*{{kv parentname}} | |||
*'''material''' | |||
:<material> The material to use for each particle in the explosion. | |||
==Inputs== | |||
*{{i targetname}} | |||
*{{i parentname}} | |||
*'''Explode''' | |||
:Make the explosion effect. | |||
==Outputs== | |||
*{{o targetname}} | |||
[[Category:Entities]] | |||
Revision as of 14:05, 7 October 2005
Entity Description
AR2 explosion visual effect. Creates a big, volume-filling brown cloud, but does not cause damage or emit sound.
Availability
Template:In game Template:Game Template:In code
Keyvalues
- <material> The material to use for each particle in the explosion.
Inputs
- Make the explosion effect.