Npc cranedriver: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
m (Robot: fixing template case.) |
m (Robot: fixing template case.) |
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== Inputs == | == Inputs == | ||
* {{ | * {{I VehicleDriverNPC}} | ||
* '''ForcePickup <target_destination>''' | * '''ForcePickup <target_destination>''' | ||
: Force the driver to pickup the specified entity (by targetname) | : Force the driver to pickup the specified entity (by targetname) |
Revision as of 19:40, 19 January 2009
Entity description
The NPC used to drive cranes.

Keyvalues
- Template:Kv vehicledrivernpc
- releasepause
- <float> Pause time before dropping a ForceDrop specified object.
Flags
- Start Inactive : [65536]
Inputs
- StartFiring
- Tell the driver to attack nearby enemies with the vehicle's weaponry (if any).
- StopFiring
- Tell the driver to stop attacking nearby enemies with the vehicle's weaponry.
- GotoPathCorner <targetname >
- Tell the driver to go to a specific path corner and continue from there.
- ForcePickup <target_destination>
- Force the driver to pickup the specified entity (by targetname)
- ForceDrop <target_destination>
- Force the driver to drop the currently held object at the specified entity's location.
Outputs
- Template:O basenpc
- OnPickedUpObject
- Fired when the ForcePickup specified object has been picked up.
- OnDroppedObject
- Fired when the ForceDrop specified object has been dropped.
- OnPausingBeforeDrop
- Fired at the start of the pause before dropping the ForceDrop specified object.