Npc vehicledriver: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
m (Robot: fixing template case.) |
m (Robot: fixing template case.) |
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== Inputs == | == Inputs == | ||
* {{ | * {{I VehicleDriverNPC}} | ||
* '''SetDriversMaxSpeed <float>''' | * '''SetDriversMaxSpeed <float>''' | ||
: Set the drivermaxspeed. | : Set the drivermaxspeed. |
Revision as of 19:40, 19 January 2009
Entity description
The NPC used to drive a target vehicle.
- For an example, see the apc_on_path prefab.

Keyvalues
- Template:Kv vehicledrivernpc
- drivermaxspeed
- <float> Maxspeed (percentage of vehicle's maxspeed).
- driverminspeed
- <float> MinSpeed (percentage of vehicle's maxspeed).
Flags
- Start Inactive : [65536]
Inputs
- StartFiring
- Tell the driver to attack nearby enemies with the vehicle's weaponry (if any).
- StopFiring
- Tell the driver to stop attacking nearby enemies with the vehicle's weaponry.
- GotoPathCorner <targetname >
- Tell the driver to go to a specific path corner and continue from there.
- SetDriversMaxSpeed <float>
- Set the drivermaxspeed.
- SetDriversMinSpeed <float>
- Set the driverminspeed.
- StartForward
- Tell the driver to start driving.
- Stop
- Tell the driver to stop driving.