Env rotorshooter: Difference between revisions

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m (Robot: fixing template case.)
m (Robot: fixing template case.)
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==Inputs==
==Inputs==
*{{i gibshooterbase}}
*{{I GibshooterBase}}


==Outputs==
==Outputs==
*{{o targetname}}
*{{o targetname}}

Revision as of 19:29, 19 January 2009

Template:Wrongtitle Template:Base point

Entity Description

An entity that creates gibs when it's within the influence of a helicopter's rotor wash. (Is probably used for stirring up dust sprites from beneath a helicopter.)

Keyvalues

<float> Time Under Rotor - The average time it has to be under the rotor before it shoots a gib.
  • rotortimevariance
<float> Time variance - The random amount to vary the time it has to be under the rotor before it shoots a gib.

Flags

Repeatable : [1]

Inputs

  • GibShooter:
Shoot
Force the gibshooter to create and shoot a gib.

Outputs