Game ragdoll manager: Difference between revisions

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m (Robot: fixing template case.)
m (Robot: fixing template case.)
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==Inputs==
==Inputs==


* {{i targetname}}
* {{I Targetname}}


* '''SetMaxRagdollCount <integer>'''
* '''SetMaxRagdollCount <integer>'''

Revision as of 19:35, 19 January 2009

Template:Wrongtitle Template:Base point

Entity Description

An entity to control the number of ragdolls, if they are flagged to fade, (server-side in the world, for performance reasons.

Template:Map properties

Keyvalues

  • MaxRagdollCount
<integer> Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade).
Set to -1 if you want to use the default value (g_ragdoll_maxcount).
  • SaveImportant (in all games since Half-Life 2: Episode One)
<boolean> If set, the ragdoll manager will not clean up ally ragdolls

Inputs

  • SetMaxRagdollCount <integer>
Set the Max Ragdoll Count.

Outputs