Item ammo smg1 large: Difference between revisions

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m (Robot: fixing template case.)
(bug tag)
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* At the "Hard" (<code>skill 3</code>) setting the box will provide 135 rounds.
* At the "Hard" (<code>skill 3</code>) setting the box will provide 135 rounds.


Note that when placing the entity the Hammer model preview cannot currently find its model, instead displaying the large red "ERROR" model. Ignore this, as the entity will still work fine in-game.}}
{{bug|when placing the entity the Hammer model preview cannot currently find its model, instead displaying the large red "ERROR" model. Ignore this, as the entity will still work fine in-game.}}


==See Also==
==See Also==

Revision as of 07:59, 19 December 2010

{{BasicItem|entity=item_ammo_smg1_large|descriptive=The Item_ammo_smg1_large entity looks exactly like the item_ammo_smg1 entity seen here.|desc=A large box of 4.6x30mm FMJ ammunition for the submachine gun.

Despite the writing on it, the amount of ammo the box will contain depends on the current difficulty setting:

  • At the "Easy" (skill 1) setting the box will provide 225 rounds.
  • At the "Normal" (skill 2) setting the box will provide 225 rounds.
  • At the "Hard" (skill 3) setting the box will provide 135 rounds.
Icon-Bug.pngBug:when placing the entity the Hammer model preview cannot currently find its model, instead displaying the large red "ERROR" model. Ignore this, as the entity will still work fine in-game.  [todo tested in ?]

See Also