Info changelevel: Difference between revisions
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Note:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.
m (Robot: Automated text replacement (-Category:Left 4 Dead entities +Category:Left 4 Dead Entities)) |
m (Robot: fixing template case.) |
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== Keyvalues == | == Keyvalues == | ||
* {{ | * {{KV Targetname}} | ||
* '''landmark''' | * '''landmark''' | ||
:<target_destination> Changes of positions will take place on transition relative to this landmark. | :<target_destination> Changes of positions will take place on transition relative to this landmark. |
Revision as of 19:59, 19 January 2009

Entity description
Safely changes the level in Left 4 Dead, and defines the end-of-level safe room.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- landmark
- <target_destination> Changes of positions will take place on transition relative to this landmark.
- map
- <string> The filename of the next map.