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m (Robot: Automated text replacement (-Category:Left 4 Dead entities +Category:Left 4 Dead Entities))
m (Robot: fixing template case.)
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== Keyvalues ==
== Keyvalues ==
* {{kv targetname}}
* {{KV Targetname}}
* '''landmark'''
* '''landmark'''
:<target_destination> Changes of positions will take place on transition relative to this landmark.
:<target_destination> Changes of positions will take place on transition relative to this landmark.

Revision as of 19:59, 19 January 2009

Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity description

Safely changes the level in Left 4 Dead, and defines the end-of-level safe room.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • landmark
<target_destination> Changes of positions will take place on transition relative to this landmark.
  • map
<string> The filename of the next map.