Weapon smokegrenade: Difference between revisions

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m (Robot: fixing template case.)
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== Inputs ==
== Inputs ==
* {{i targetname}}
* {{I Targetname}}


== Outputs ==
== Outputs ==

Revision as of 19:39, 19 January 2009

Template:Wrongtitle

Availability

This point entity is exclusive to Counter-Strike: Source.

Entity Description

Place a Smoke Grenade in the map.

Keyvalues

Flags

  • 1 : Start Constrained
Prevents the model from moving.

Inputs

Outputs

OnNPCPickup
!activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
OnPlayerUse
!activator = player
!caller = this entity
Fires when the player +uses this weapon.
OnPlayerPickup
!activator = player
!caller = this entity
Fires when a player picks up this weapon.
OnCacheInteraction
Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.