Particles manifest.txt: Difference between revisions
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Confirm:The second manifest option may not work in Portal, Ep2, or old OB mods.
Tip:PCFs prefixed with a
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TomEdwards (talk | contribs) (<map name>_manifest.txt) |
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Particle systems must be registered in a '''manifest file'''. These are: | |||
== | * <code>particles\particles_manifest.txt</code> | ||
* <code>particles\<map name>_manifest.txt</code> (per-map) | |||
{{confirm|The second manifest option may not work in Portal, Ep2, or old OB mods.}} | |||
== Syntax == | |||
{{tip|PCFs prefixed with a <code>!</code> character will be [[Precache()|precached]] globally. Others will be precached by entities compiled into the map.}} | |||
particles_manifest | particles_manifest | ||
{ | { | ||
file "particles/error.pcf" | |||
file "particles/fire_01.pcf" | |||
file "particles/burning_fx.pcf" | |||
file "particles/explosions.pcf" | |||
file "!particles/muzzleflashes.pcf" | |||
file "!particles/rockettrail.pcf" | |||
file "!particles/achievement.pcf" | |||
} | } | ||
[[Category:Particle System]] | |||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 07:51, 13 September 2009
Particle systems must be registered in a manifest file. These are:
particles\particles_manifest.txt
particles\<map name>_manifest.txt
(per-map)

Syntax

!
character will be precached globally. Others will be precached by entities compiled into the map.particles_manifest { file "particles/error.pcf" file "particles/fire_01.pcf" file "particles/burning_fx.pcf" file "particles/explosions.pcf" file "!particles/muzzleflashes.pcf" file "!particles/rockettrail.pcf" file "!particles/achievement.pcf" }