Phys motor: Difference between revisions
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{{ | {{wrongtitle|title=phys_motor}} | ||
==Entity Description== | |||
An entity that tries to spin a target entity at a particular speed. | An entity that tries to spin a target entity at a particular speed. | ||
==Keyvalues== | |||
*{{kv targetname}} | |||
*'''speed''' <string> | |||
:Angular speed (units are degress/second) | |||
*'''spinup''' <string> | |||
:Spin-up time in seconds (also affects the rate at which speed changes happen) | |||
*'''inertiafactor''' <float> | |||
:System interia scale. Make this larger if the object being driven is constrained to a set of heavier objects. | |||
*'''axis''' <[[vecline]]> | |||
:Rotation axis | |||
*'''attach1''' <target_destination> | |||
:Object to apply the force to | |||
==Flags== | |||
*1 : Start On | |||
*2 : No world collision | |||
:Disable world collisions on hinges | |||
*4 : Hinge Object | |||
:Motor also acts as a hinge constraining the object to this axis | |||
*8 : Orient Locally | |||
:Maintain local relationship with the attached object ([[FGD]] comment: "NOT WORKING YET") | |||
==Inputs== | |||
*{{i targetname}} | |||
*'''SetSpeed''' <float> | |||
:Sets target speed | |||
*'''TurnOn''' | |||
:Turns motor on | |||
*'''TurnOff''' | |||
:Turns motor off | |||
==Outputs== | |||
*{{o targetname}} | |||
[[Category:Entities]] |
Revision as of 09:36, 4 October 2005
Entity Description
An entity that tries to spin a target entity at a particular speed.
Keyvalues
- Template:Kv targetname
- speed <string>
- Angular speed (units are degress/second)
- spinup <string>
- Spin-up time in seconds (also affects the rate at which speed changes happen)
- inertiafactor <float>
- System interia scale. Make this larger if the object being driven is constrained to a set of heavier objects.
- axis <vecline>
- Rotation axis
- attach1 <target_destination>
- Object to apply the force to
Flags
- 1 : Start On
- 2 : No world collision
- Disable world collisions on hinges
- 4 : Hinge Object
- Motor also acts as a hinge constraining the object to this axis
- 8 : Orient Locally
- Maintain local relationship with the attached object (FGD comment: "NOT WORKING YET")
Inputs
- Template:I targetname
- SetSpeed <float>
- Sets target speed
- TurnOn
- Turns motor on
- TurnOff
- Turns motor off