DSP: Difference between revisions
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In the context of [[Half-Life 2]], [[DSP]], or ''Digital Signal Processor'', refers to the audio effects such as echoes, reverberation and similar which can be applied to currently playing sounds. DSP effects are automatically handled depending on the materials around the player, and be overridden with [[Soundscapes|soundscapes]] ([[env_soundscape]]). | In the context of [[Half-Life 2]], [[DSP]], or ''Digital Signal Processor'', refers to the audio effects such as echoes, reverberation and similar which can be applied to currently playing sounds. DSP effects are automatically handled depending on the materials around the player, and can be overridden with [[Soundscapes|soundscapes]] ([[env_soundscape]]). | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 10:56, 28 September 2005
In the context of Half-Life 2, DSP, or Digital Signal Processor, refers to the audio effects such as echoes, reverberation and similar which can be applied to currently playing sounds. DSP effects are automatically handled depending on the materials around the player, and can be overridden with soundscapes (env_soundscape).