Mat dxlevel: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
   ...
   ...


This can also be specified with Launch Options, use '''-dxlevel [DirectX version]''' on the launch options of any Source game to do so.
This can also be specified with Launch Options, use '''+mat_dxlevel [DirectX version]''' on the launch options of any Source game to do so. Alternately, you can use '''-dxlevel [DirectX version]''', however this specifies a number of extra presets, including resolution and quality.


== See Also ==
== See Also ==
[[DirectX Versions]]
[[DirectX Versions]]
[[Category:Console Variables]]
[[Category:Console Variables]]

Revision as of 08:56, 26 August 2009

Template:Wrongtitle

mat_dxlevel changes the DirectX mode used within a Source game. The player is only able to use modes that his/her hardware supports. The format is

 mat_dxlevel [DirectX version]
 mat_dxlevel 95
 mat_dxlevel 81
 mat_dxlevel 80
 mat_dxlevel 70
 ...

This can also be specified with Launch Options, use +mat_dxlevel [DirectX version] on the launch options of any Source game to do so. Alternately, you can use -dxlevel [DirectX version], however this specifies a number of extra presets, including resolution and quality.

See Also

DirectX Versions