SDK Code Updates: Difference between revisions

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{{Orphan|date=January 2024}}
{{Note|This is ''not'' the code updates for {{src13|3.1}}. Those can be found on its GitHub page}}
== SDK Code Updates ==
== SDK Code Updates ==
Timeline of the initial SDK Code release and subsequent updates.
Timeline of the initial SDK Code release and subsequent updates.

Latest revision as of 22:52, 21 January 2024

Note.pngNote:This is not the code updates for Source 2013. Those can be found on its GitHub page

SDK Code Updates

Timeline of the initial SDK Code release and subsequent updates.

04 Aug 2006

  • Code base updated to include many of the new fixes and functionality implemented in HL2DM and Episode 1.
Note.pngNote:Code base update was not included in the update news list.

02 Jun 2005

  • Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar

17 Feb 2005

  • Added source code for Half-Life 2 multiplayer (Run the 'Create a Mod' link)

19 Jan 2005

  • Added simple SDK bot sample code for adding bots to your mod
  • Added interface plugin to add bots to mods
Note.pngNote:Interactive bots are still not possible via plugins because no access is given to weapons information, changing weapons, etc.

30 Nov 2004

  • Included all code required to compile and run Half-Life 2/Source MODs